AI Insights · Timothy · April 2025
Top Soccer Games Performance in South America Q1 2025
Explore the performance of top soccer games on a unified platform in South America during Q1 2025, with insights into downloads, revenue, and user trends.
In the first quarter of 2025, the performance of the top soccer games on a unified platform in South America showed varying trends in downloads, revenue, and active users. Here's a closer look at the data gathered by Sensor Tower.
eFootball™ from KONAMI experienced fluctuations in its weekly revenue, starting at around $327K and decreasing to $284K by mid-January. However, it rebounded towards the end of the quarter, reaching $257K. Downloads peaked mid-quarter at approximately 301K, while weekly active users saw a decline from 3.5M to 3M.
EA SPORTS FC™ Mobile Soccer, developed by Electronic Arts, maintained a strong presence with downloads consistently around 300K to 380K. Revenue showed a slight drop from $246K to $196K towards the quarter's end, while active users remained robust, averaging over 5M.
Dream League Soccer 2025 by First Touch Games Ltd. saw a gradual decline in weekly revenue, starting at $102K and ending at $63K. Downloads were steady, ranging from 155K to 262K, while active users fluctuated between 3.2M and 4.2M.
Top Eleven Be a Soccer Manager from Nordeus showed a stable performance with weekly revenue moving from $31K to $29K. Downloads varied slightly, peaking at 68K initially and settling at 35K by the end of March. Active users decreased from 347K to 220K over the quarter.
Football Rivals: Soccer Game by Green Horse Games Srl had modest revenue, starting at $12K and ending at $10K. Downloads were low initially but saw a significant increase, reaching 24K at the end of the quarter. Active users hovered around 70K.
For more detailed insights and analysis, visit Sensor Tower's platform.